The Knight

After taking some time to sculpt details and bake down to a low-res mesh, we’re (pretty much) done! There are some things that I couldn’t quite figure out (like why my breastplate details ended up baking on the collar’s mesh), but for the most part, everything looks about right. Not bad for only a month’s time, I’d think!

The model, with textures applied. Closeup of the head.

The model, with textures applied. Closeup of the head.

The model, with textures applied. Full body turnaround.

The model, with textures applied. Full body turnaround.

The model in SketchFab.