In my most recent class, I was lucky enough to be selected to work on a side-scrolling game project; I worked with the dev team from start to finish, focusing primarily on the game's protagonist – a little robot boy named, well, Robo-Boy! I had the privilege of creating him from the ground up, presenting concepts for his face and body, which I then brought together as a low-poly mesh in Maya before adding materials in Substance Painter, adding some animations, and exporting it all into Unity. I also worked on the UI elements and the level backgrounds with help from my fellow artist, Dustin Branch (https://www.artstation.com/sluggnasty). You can find his contributions on his post for the project here: https://www.artstation.com/artwork/EVlmk8
The Final Game Trailer